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Echoes of Wisdom actually started out as a dungeon editor
Echoes of Wisdom is a game of many firsts. It’s the first original Zelda title developed by remaster/remake studio Grezzo, the first Zelda game with a female director, and the first Zelda title starring Princess Zelda as the main playable character. It’ll release on Nintendo Switch on September 26, 2024.
Zelda: Echoes of Wisdom Was Originally Going to Be a Very Different Kind of Game
Zelda: Echoes of Wisdom didn't start out its development as one might expect, with a very different direction initially planned for the title.
The Legend of Zelda: Echoes of Wisdom originally had a dungeon-maker
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.
Echoes of Wisdom started as a Zelda dungeon editor game
It might not have a level editor of its own, but The Legend of Zelda: Echoes of Wisdom started with an idea that was a lot like Mario Maker. On Monday, Nintendo published part one of its “ Ask the Developer ” series with long-time Zelda producer Eiji Aonuma and game directors Tomomi Sano and Satoshi Terada.
Zelda: Echoes of Wisdom Started Out as a Custom Dungeon Maker
According to Nintendo and Grezzo, there was once a version of The Legend of Zelda: Echoes of Wisdom that let you make your own dungeons.
Grezzo’s Zelda: Echoes of Wisdom started out as a dungeon creation game
The Legend of Zelda: Echoes of Wisdom started out as a dungeon creation game, it’s been revealed. In an Ask the Developer interview published on Nintendo ’s website, it’s also been confirmed for the first time that the Switch game was developed by long-time partner studio Grezzo.
Early Echoes Of Wisdom Mechanic Nearly Revolutionized Zelda Dungeons
An interview with the developers of Echoes of Wisdom has revealed that early versions of the game's dungeons almost took a very different approach.
The Legend Of Zelda Echoes Of Wisdom Was Almost A Dungeon Creator Title
The Legend Of Zelda Echoes Of Wisdom is almost here, but it almost was created with a different game mechanic in
GameSpot
14h
The Legend Of Zelda: Echoes Of Wisdom Features Franchise's First Female Director
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda ...
Eurogamer
1d
Legend of Zelda: Echoes of Wisdom started out as a dungeon creator game
And, this is when the
dungeon
-maker idea came to be ... and create gameplay where they can be used to fight enemies," he said. And this is how
Echoes
of Wisdom
's Echo mechanic began. "The ...
IGN
5h
Zelda: Echoes of Wisdom Interview Reveals Host of New Details, Including Confirmation of Series' First Woman Director
Nintendo is continuing its Ask the Developer series of published interviews with game development leads, this time on The ...
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