You will need any one of the following Fermi or Kepler based GPUs to get access to all the OpenGL 4.4 and GLSL 4.40 functionality: Quadro Series:K600, K5000, K4000, K2000D, K2000, 6000, 600, 5000, 410 ...
For OpenGL 2 capable hardware, these new extensions are provided: * ARB_texture_swizzle (also in core OpenGL 3.3) * ARB_sampler_objects (also in core OpenGL 3.3) * ARB_occlusion_query2 (also in core ...
The Khronos Group announced the release of the OpenGL 4.0 specification, a significant update to the most widely adopted 2D and 3D graphics API that is deployed on all major desktop operating systems.
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