Joshua has been playing video games for as long as he can remember. He's currently playing just about any and every new AAA story-based game. In his free time, he enjoys buying, building, painting, ...
This section of IGN's Crisis Core guide lists the locations of all Chests in the M3-4 series of Missions, titled "Genesis Evolution". Chest 1 can be found in the North-Eastern room of the stage. It’ll ...
Oh no, Square. You've just made your hungry Final Fantasy fans purchase two copies of your game. Crisis Core will include two covers, one for those that are purchasing the game by itself, and one for ...
There are seven materia that you need to find to enter the final area and fight Genesis in Crisis Core: Final Fantasy VII Reunion. Although Zack is forced to battle Genesis many times over the course ...
Crisis Core features a wealth of characters from Final Fantasy 7, with a particular focus on the budding romance between Zack and Aerith. Zack himself is the beating heart of Crisis Core, a superb ...
This section of IGN's Crisis Core guide lists the locations of all Chests in the M3-3 series of Missions, titled "Clash with Genesis's Forces". To get to Chest 2, from Chest 1’s location, head South ...
Crisis Core: Final Fantasy VII Reunion once again sees the return of summons, a feature which is intrinsically tied into Final Fantasy as a whole. There is a vast variety of summon monsters that can ...
GameSpot may get a commission from retail offers. Crisis Core: Final Fantasy VII Reunion is an HD remaster that takes place before Final Fantasy VII. It follows Zack Fair, a Shinra Soldier operative ...
Experiencing one of the most crucial components of the lauded Final Fantasy 7 saga has been more difficult than it should be in the last few years. Until recently, playing the original Crisis Core: ...
Crisis Core: Final Fantasy VII Reunion is utterly brimming with mini-games but one of the hardest to find is the Gongaga Falls one. As you make your way through Crisis Core: Final Fantasy VII Reunion, ...
Chris started gaming in the 8-bit era so writing game reviews seemed like a natural choice of activity to protect his brain from further atrophy during his final year in a psychiatric penitentiary.
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