The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
DirectSR, a new API from Microsoft that will allow developers to easily bring NVIDIA DLSS, AMD FSR, and Intel XeSS support to their games, isn't the only announcement from the DirectX team at this ...
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
With the revelation that Windows 11 was getting an 'Automatic super resolution' feature called Auto SR, powered by AI, the recent DirectSR announcement from Microsoft's DirectX team had many assuming ...
Microsoft has announced that Windows 10 will ship with the latest version of its dedicated graphics API, DirectX 12. The software is now available for developers to test by signing up to the Windows ...