Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. Since Blender 2.80 came out of beta a couple of weeks ago, we’ve been working on wrapping-up some ...
Blender’s long-awaited 3.6 version has recently launched, and while this article is coming later than we planned (it’s been a very busy summer), we’ve been ridiculously eager to talk about some of the ...
The latest release of Unity, version 2017.1 now officially supports NVIDIA’s VRWorks rendering tech. VRWorks contains a number of rendering features unique to the company’s GPUs which are designed to ...
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