About two years ago, NVIDIA started talking about a shader rendering method that applied varying levels of quality to different objects in the game world. That method was called Variable Rate Shading, ...
Eric Law is a Game Rant contributor from Pennsylvania, USA. An MMORPG-focused video game writer for Game Rant for two years and counting, Eric cut his teeth on gaming since he was a wee lad watching ...
Some see visions of resplendent light, while others are taunted with ominous warnings from the shadows. One thing is clear: something is coming, as a sinister threat rises from within Azeroth itself.
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