The core idea of an open-world game is freedom. Some games are better with that concept than others. For example, while The ...
It’s a bleak and violent game that emphasizes player movement and freedom, and despite some unfavorable comparisons to Sucker ...
Creative Bloq on MSN
How one simple idea sparked this vibrant indie open-world action adventure
Matthijs says the aim was to blend an open-world action-adventure design with a nimble, platforming character. The result is ...
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