One of golf’s most popular franchises is officially back. The PGA Tour announced Tuesday the lineup and venue for its reboot of “The Skins Game,” which will take place Nov. 28 (Black Friday) and air ...
Late this past summer, Friend paid $1 million to plaster more than 10,000 white posters throughout the New York City subway system with messages such as I’ll binge the entire series with you. To my ...
Nudo, a rising voice talent who recently appeared in “Fashion Police Squad” from Mopeful Games and previously worked with Pigott on “The Mountain and the Path,” sees “Portrait” as a chance to reach ...
Hyper enthusiast, price-insensitive players are really keeping things going, especially in the non f2p gaming space. According to Circana's Q3 2025 Future of Games, only 4% of US video game players ...
NEW YORK — Big league teams improved their success in video reviews for the third straight year led by the Houston Astros, who were successful in 71.9% of their challenges. Houston won 23 of 32 ...
Dragonrampa – Dragonrampa 2×2 is a new version of Dragonrampa 2 with additional context, expected in 2026. It will release for PS5, Xbox Series X|S, Nintendo Switch, Switch 2, and PC.
Here are the 12 best movies based on video games. Movies don’t usually get video games right, but when they The post The 12 Best Video Game Movies We’ve Ever Seen appeared first on MovieMaker Magazine ...
2025 has been one hell of a year for great video games already, defined by the likes of Clair Obscur: Expedition 33, Split Fiction, Death Stranding 2, Donkey Kong Bananza, and Hollow Knight: Silksong, ...
In what could become the largest-ever buyout funded by private equity, video game maker Electronic Arts has agreed to be acquired in a deal valued at $55 billion.
October is typically one of the busiest months of the year in terms of new video game releases, and that hasn't changed at all in 2025. Major exclusive games from well-known franchises are set to ...
Chris has been playing video games for most of his life, and writing about them off-and-on for a significant chunk of that time. He has also gotten involved with the industry more directly by working ...
These screen (TV and film) adaptations are driving an average player growth of nearly 140 percent, the analysts found, which is “far higher” than game-based activations. Isolating just the television ...